Halo's Master Chief watches over Bungie headquarters in Bellevue, Wash.
(Credit: Bungie)
BELLEVUE, Wash.--Halo, the multibillion-dollar-grossing video game franchise, set an incredibly high bar for its creator, Bungie, to meet with its next title.
"After Halo, a bunch of us thought, 'What comes next?'" Bungie co-founder Jason Jones told a group of journalists visiting Bungie's Bellevue, Wash., headquarters Wednesday.
Jones and Bungie's leadership, who sold the company to Microsoft in 2000 and then spun it out of the software giant in 2007, wanted to find a project worthy of the groundbreaking work in Halo. They wanted to come up with not just a new game, but a new model for gaming, something that could change the way gamers play.
Jones thinks Bungie's Destiny is exactly that. Destiny is something of a first-person shooter with bits of massively multiplayer online role-playing gaming mixed in. Bungie, which has kept mum about the title while gamer sites fulminated for the last two years about what it might be, is beginning to rev up the hype machine for its next title.
Eric Hirschberg, the chief executive of Activision, which will publish Destiny, said the game defied typical genres, giving it a new one -- "shared-world shooter." Even so, there are plenty of parallels with the Halo franchise, particularly that you're still shooting up aliens. Players guard the last city on Earth, while exploring the ruins of the solar system, moving from Mars to Venus, in order to defeat Earth's enemies.
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